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NPC Generator

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Advanced [show]


Nicor Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. His purple hair is smooth and relatively long. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicor Suspicion, Male Tiefling Adept 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Rhodochrosite (9 gp). Alexandrite (1300 gp).


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and white with streaks of silver, and is pulled back with small white clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sarai hails from a village terrorized by dire rats. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Insomniac. Bonds: Poor, Religious, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Sarai High-hill, Female Halfling Warrior 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 33 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1200 gp. Deep blue spinel (600 gp). Black pearl (600 gp). Freshwater pearl (11 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her yellow fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.

History: Born in the west to a Mortician, Two Llamas learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Has a crush. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Two Llamas Plume, Female Tabaxi Ranger 7
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Rose (20 gp). Obsidian (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish red hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. Vadania enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the north to a Roofer, Vadania learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.

Ideals: Entrepeneur, Athletic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Vadania Sylvaranth, Female Elf Expert 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilthur Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His long black hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Addict, Hedonist. Bonds: Rich, Job, Immigrant, Attractive. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Gilthur Thrahak, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt with thin blue vertical stripes and tan pants. His hair is long and white with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His eyes are a pleasant amber.

Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Varis grew up listening to his mother's many stories. In his 17th year, his parents were killed by a orcs raid, leaving Varis alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his absent mother; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Opinionated. Bonds: Adventurer, Enemies, Family. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Varis Ariessus, Male Elf Commoner 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Silk rope. 1 Good lock. 1 Simple lock.


Social Check DCs


Roland Branson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Slave, Military, Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Roland Branson, Male Human Druid 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Amethyst (90 gp).


Social Check DCs

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