Emeny Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears baggy violet pantaloons and a grey scarf. Beneath her clothing is a huge mess of scar tissue. Her hair is white and curly. Her half smiles and green eyes are beguiling and draw you in.
Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Emeny grew up listening to her mother's many stories. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Flaws: Forgetful. Bonds: Slave, Attractive, Adventurer. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1000 cp.
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear white pants and tee shirts. Sporting a silver mohawk this woman's hair draws a lot of attention. She has several tiny ruby earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Professionalism, Artistic. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 800 gp. Black velvet mask with numerous citrines (160 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).
Faral Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is wracked by social anxiety; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Shy, Impulsive, Fearful. Bonds: Attractive, Job. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered brown stockings. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small desert village. A gifted student he started as a Bricklayer, but he got bored and became a Brewer. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 84 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven, Abyssal
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Blue star sapphire (1300 gp). Moonstone (20 gp). Black star sapphire (1300 gp). Rock crystal (20 gp). Silver pearl (90 gp). Amethyst (90 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.
Baggi Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She carries with her a set of sickles on her belt, each one with a emerald on the hilt. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. She was granted druidic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom
Ideals: Fighting, Disciplined, Gifted. Flaws: Mundane. Bonds: Slave. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
Thorpe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 82 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dee Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. She has moderate length brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.
History: Dee was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Dee was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dee decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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