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NPC Generator

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Advanced [show]


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man wears a brown broad hat and brown clothes. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Athletic, Optimist. Bonds: Adventurer, Rich, Mentor, Has a crush. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Morkral Broodfist, Male Dwarf Barbarian 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Citrine (40 gp). White opal (600 gp). Freshwater pearl (15 gp).


Social Check DCs


Mamnen Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Bounty Hunter does. His hair is greying and his face has many wrinkles. His eyes are likewise silver.

Personality: Mamnen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Mamnen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Bounty Hunter business at a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Bounty Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a fortune-teller again

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Job, Military. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Mamnen Sorrow, Male Tiefling Expert 5
Medium (6'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 17 (+3)18 (+4)
Skills Performance +7, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'5". He has the majority of his body covered in plate, and his gloved hand is found clutching a longbow. His hair is red, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Ur-Dag was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Guardian. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Ur-Dag Van Es, Male Half-Orc Warrior 9
Medium (5'5") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 11000 sp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Huru Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her fierce brown eyes like to dwell on things.

Personality: Eccentric and domineering, Huru will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful necromancer made her what she is. She was an apprentice working in her mother's forge. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Extrovert. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Huru Melancon, Female Half-Orc Rogue 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Mantus Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is physically well-built. His blue hair is braided into rings. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His mother raised him in a mountain cabin. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Optimist. Bonds: Adventurer, In love, Nature, Job, Has a crush. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Mantus Virtue, Male Tiefling Warrior 10
Medium (6'9") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +7

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. His silver hair is lengthy. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature, Immigrant. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Zaffrab Beren, Male Gnome Expert 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Old masterpiece painting (700 gp). 1 Thunderstones. 4 Antitoxin.


Social Check DCs


Vorka Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a green coat with black slacks. She has a slight overbite and is overall scrawny. She wears her auburn hair up. Her eyes are blue and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Mortician, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She's attracted to the PC; and to settle down with her crush

Flaws: Antagonistic, Addict. Bonds: Slave, Job, Has a crush. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Vorka Barney, Female Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp.


Social Check DCs

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