Ribbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. His head has been shaved. His green eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a wizard, Ribbles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Sensitive, Fearful, PTSD. Bonds: Mentor. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp. 1 Half-Plate.
Urshar Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her brown hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Urshar is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was granted necromantic powers by her dying sister.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Adventurer, Slave, Enemies. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp.
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. Her beige fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Shy, Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 16)
Armor Class 14
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 8000 gp. Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (150 gp). A necklace of small pink pearls (6000 gp).
Elama Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears yellow trousers with green and yellow striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. Her moppish white hair is in a traditional bowl cut. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Elama hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. Elama was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Engraver. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Star ruby (400 gp). Eye agate (9 gp). Freshwater pearl (9 gp).
Cora Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. She has a long chestnut ponytail with little hanging trinkets. Her eyes are amber and she is always smoking a pipe.
Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her mother was called into army service. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes her a fraud; and many goblins want her driven away
Ideals: Gifted, Logical. Bonds: Rich, Military, Enemies. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 58 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Trynnicus Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears a green shirt with thin yellow vertical stripes and black pants. His gold crest is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of western immigrants he idolized his father. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: An old rival family wants him found.
Ideals: Passionate. Flaws: Insane. Bonds: Family, Immigrant, Job. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Burto Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His skin is also unnaturally pale. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Burto was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome, Elven
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1200 gp.
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