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NPC Generator

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Advanced [show]


Myria Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a fancy red dress. She has a very tight haircut. She has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic woman, Myria's first love is herself. Her second love is also herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Bowyer, Myria learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.

Motivation: To clean up the streets; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, Family, Guardian. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Myria Quickstep, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)17 (+3) 17 (+3)7 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His hair is red, silky, and of moderate length. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Immeral isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Now he works as a dancing tutor during his time off.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Artistic, Logical. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Immeral Iranapha, Male Elf Barbarian 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp. Jet (50 gp). Moonstone (50 gp). Pink pearl (50 gp).


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sellsword, but he was a colossal failure. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Rich, Criminal record. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Stoutman, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 8 (-1)5 (-3)
Skills Medicine +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp.


Social Check DCs


Vaina Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan collared shirt and pastel skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. She wears a top hat to hide her balding. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out

Ideals: Passionate, Opinionated, Impeccable. Bonds: Slave, Enemies. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Vaina Meliamne, Female Elf Monk 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Lone Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple brown robe with blue stripes complete with hood. Her lavender fur is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: To reunite with her old friends; and she has comitted a past crime that haunts her to this day

Flaws: Fearful. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Lone Fang, Female Tabaxi Rogue 3
Medium (4'11") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tree Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries warhammers. She wears a colorful flower in her white fur. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Tree Of Stars, Female Tabaxi Rogue 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Shava Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky green painted plate armor. Her hair is short and dark red. Her eyes are a pleasant white.

Personality: She speaks before she thinks and is too direct. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Impulsive, PTSD, Ugly. Bonds: Immigrant, Criminal record. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Shava Integrity, Female Tiefling Rogue 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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