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NPC Generator

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Advanced [show]


Nikki Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. Her red hair is smooth and relatively long. This green eyed northerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Nikki studied abroad. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Nikki Tealeaf, Female Halfling Fighter 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown armored body suit, with a simple red line shooting up and back down. His silver hair is matted, messy, and big. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Orsik Caebrek, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)9 (-1) 18 (+4)13 (+1)
Skills Nature +3, Persuasion +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Rock crystal (60 gp). Malachite (6 gp). Deep blue spinel (400 gp). Red-brown spinel (130 gp). Eye agate (6 gp). Star rose quartz (60 gp). Black pearl (400 gp).


Social Check DCs


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. She wears her white fur down. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is calm most of the time but flees social interaction. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Shy, Selfish. Bonds: Attractive, Religious. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Cask Thunder, Female Tabaxi Aristocrat 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1700 sp. Amber (50 gp). Amethyst (50 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Calcitro Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered shortspear and tarnished glaive as well. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Calcitro Stoutman, Male Halfling Wizard 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 8000 cp.


Social Check DCs


Vondal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is greasy and uncared for. He has violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Vondal Ungart, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 6 (-2)13 (+1)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork studded leather.


Social Check DCs


Amûg Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Amûg will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Fortune-teller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Amûg Lester, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)5 (-3) 12 (+1)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Jo Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Jo lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Mayor and was forced into it by her family.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Jo Fatrabbit, Female Halfling Fighter 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 6 (-2)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs

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