Kasdeya Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has a large black mantle and cape that has been intricately interwoven into her pastel robe. Her hair is red and curly. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Kasdeya embodies much of what other species detest in the Tieflings. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She got into the Scribe business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Scribe.
Motivation: A deep hatred of brigands; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Bloodstone (60 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His gray fur is thinning but still full. His thin eyebrows rest above his beady hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: Gifted from a young age, Right-Handed studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp. White pearl (80 gp). Chrysoberyl (80 gp). White opal (800 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel trousers with blue and green striped suspenders. She wears various colorful collared shirts. She is physically well-built. She keeps her long gray fur kept up in a rat tail. Her green unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Poor, Criminal record. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 350 pp. Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (500 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (1600 gp).
Sun Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has gleaming, smiling amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sun took refuge in the large cave and found the beat up greatsword and armor he uses now. He was granted divine powers by his dying brother.
Motivation: To share knowledge with the world; and revenge
Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 7 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears brown cloth garments or leather armor. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to get a good night's sleep
Ideals: Pacifist, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Poor. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Cloth of gold vestments (110 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phelaia Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case, and carries crossbows. Her white hair is lengthy. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the west, but her parents moved at a very young age to the south. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Optimist, Gifted. Bonds: Criminal record, Immigrant. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp.
Artin Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and sports grey clothing, slightly heavier than average wear. Her hair is short and blonde. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She doesn't get along with people that don't share her tastes; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Disease. Bonds: Religious. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Half-Plate.
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