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NPC Generator

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Advanced [show]


Naeris Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin blue vertical stripes and red pants. He is muscular with a powerful set of arms. His golden hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Naeris hails from a village terrorized by dire rats. A freak accident while working with his Tanner father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Flaws: Ugly, Insomniac, Disease, Antagonistic. Bonds: Enemies. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Naeris Xistsrith, Male Elf Wizard 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2900 sp.


Social Check DCs


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy black pantaloons and a green scarf. His crest is rusty and curly. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Artistic. Bonds: Military, Immigrant. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp.


Social Check DCs


Bertram Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. When Bertram reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Bonds: Attractive, In love, Mentor, Military, Enemies. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Bertram Connors, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Insight +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His auburn hair is braided into rings. This hazel eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Gunter Bradly, Male Human Warlock 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 17 (+3)18 (+4)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Sardonyx (50 gp). Violet garnet (1600 gp). Deep green spinel (150 gp). Amber (150 gp). Deep blue spinel (1600 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his blonde hair. This amber eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up mace and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Rich, Attractive, Nature. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Kyle Accord, Male Half-Elf Barbarian 7
Medium (5'1") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Zykroff Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a green feathered hat and green clothes. Her whole body is exceptionally muscular. She wears her brass crest down. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She receives visions of the future at random moments

History: Zykroff lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Criminal record, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Zykroff Pfaphnyrennish, Female Dragonborn Sorcerer 19
Medium (6'6") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 87 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills History +8, Nature +8
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 2800 pp. Eye agate (15 gp). Jet (110 gp). White opal (1300 gp). Jet (110 gp). Malachite (15 gp). Sardonyx (30 gp). Rock crystal (30 gp). Obsidian (15 gp). Blue quartz (15 gp). Rock crystal (30 gp). Silver pearl (110 gp). Fiery yellow corundum (1300 gp). Chalcedony (30 gp). Banded agate (15 gp). Jasper (30 gp). Onyx (30 gp). Sardonyx (30 gp). Lapis lazuli (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pelaios Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is unkempt and raggedy. He is baby faced.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Bellfounder, who enjoyed hunting, Pelaios was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Pelaios Justice, Male Tiefling Fighter 6
Medium (5'7") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Silver pearl (40 gp). Moss agate (7 gp). Eye agate (7 gp).


Social Check DCs

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