Paggen Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Paggen hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black fur, when down, is lengthy. Her eyes are green and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She served in the navy to pay for her family's outstanding loans. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Disciplined. Bonds: Rich, Immigrant, Attractive, Military, Job. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 200 gp.
Harvest Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her deerstalker hat is riddled with cuts and holes. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Further expansion of business; and money/treasure
Flaws: Ugly, Addict, Selfish. Bonds: Poor. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 270 pp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Menny Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a tan tunic with red highlights, and long green pants that bunch up around her shoes. Her silver hair is cut jaggedly and amateurishly. Her eyes are gray and beady.
Personality: Prone to second guessing herself, she comes off as nervous. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Menny was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Brown-green garnet (110 gp). Silver pearl (110 gp). Chalcedony (30 gp). Iolite (30 gp). 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy steel shield.
Oriff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her feathered hat is riddled with cuts and holes. Her green eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Gargax Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern man, he wears tattered old clothes. He wears his bronze crest up. His gold eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gargax was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to be a weaver again
Ideals: Persistence, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 43 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +12 / 5d6+6, Ranged +8 / 5d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 1100 pp. Black pearl (1500 gp). Silver pearl (100 gp). Citrine (70 gp). Pink pearl (100 gp). Rock crystal (70 gp). Pink pearl (100 gp). Bloodstone (70 gp). Obsidian (5 gp). Blue star sapphire (500 gp). Bloodstone (70 gp). 1 Medium magic item. 1 Medium magic item.
Three Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His lavender fur is knotted and matted. This hazel eyed southerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.
History: Three hails from a village terrorized by dire rats. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism, Gifted. Bonds: Slave, Enemies, Family. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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