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Advanced [show]


Aerdeth Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Performer in town.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and sabotage a competitor

Bonds: Job, Mentor, Criminal record, Religious. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Aerdeth Goltorah, Male Half-Elf Commoner 15
Medium (5'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 35 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Elven, Celestial, Draconic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 500 pp. Finely wrought small gold bracelet (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Nicor Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries whips. His red hair is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Professionalism. Flaws: Impulsive. Bonds: Adventurer, Nature, Poor. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Nicor Cacophony, Male Tiefling Warrior 9
Medium (5'6") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Star ruby (500 gp). Azurite (4 gp). Deep blue spinel (800 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Pink pearl (80 gp). Alexandrite (800 gp).


Social Check DCs


Drogo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He sports a long brown beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer, Family. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Drogo Eastaughffe, Male Human Adept 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 500 sp. Smoky quartz (40 gp).


Social Check DCs


Curran Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his trident. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Military. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Curran Greenleaf, Male Halfling Bard 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. White pearl (120 gp).


Social Check DCs


Bendoo Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her hand crossbow ready. Her tied-back hair is white. She has gleaming, smiling gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Bendoo does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Rich, Military. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Bendoo Royal, Female Half-Orc Warlock 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 16 (+3)5 (-3)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs


Right-Handed Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. Her lavender fur is matted, messy, and big. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Interpreter and found it very stressful. She became a Interpreter soon after.

Motivation: Money/treasure; and many brigands want her driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Right-Handed Moon, Female Tabaxi Commoner 4
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kite Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case, and sports empty pouches on her belt. Her red fur, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Kite studied abroad. Like her father and her brother before her, after school she went straight into learning to become a Apothecary. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Flaws: Addict, Secretive. Bonds: Job. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Kite Running, Female Tabaxi Barbarian 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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