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Advanced [show]


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His brown fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Spear was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Insane, Cynical. Bonds: Rich, Has a crush, Job. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Spear Treat, Male Tabaxi Fighter 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anastrianna Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple yellow robe with brown stripes complete with hood and is in decent physical shape. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anastrianna Siannodel, Female Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. Bloodstone (30 gp). Violet garnet (400 gp). Black pearl (400 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mijira Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her trident ready. Her crest is short and black. She wears an eyepatch.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.

History: Mijira lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Family, Poor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Mijira Fharngnarthnost, Female Dragonborn Monk 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 8 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by goblins. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To reunite with his absent father.

Bonds: Attractive, Immigrant, Job, Family, Mentor, Enemies. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Halimath Ariessus, Male Elf Monk 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 700 sp. Red spinel (120 gp).


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His orange fur is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Athletic, Optimist. Bonds: Poor, Family. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Shivering Mist, Male Tabaxi Ranger 11
Medium (5'4") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)7 (-2) 16 (+3)15 (+2)
Skills Religion +2, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2200 gp. Chrysoberyl (160 gp). Iolite (40 gp). Moonstone (40 gp). Rose (40 gp). Aquamarine (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dharg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in white turtlenecks beneath a grey coat with black slacks. His red hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dharg was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Family. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Dharg Garfield, Male Half-Orc Monk 9
Medium (5'1") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Deception +3, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 210 pp. Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Gifted from a young age, Kipper studied abroad. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Kipper Oomtrowl, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs

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