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NPC Generator

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Advanced [show]


Hubert Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Justice, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Tealeaf, Male Half-Elf Bard 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Heskan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. He has wavy gold crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Herbalist and found it very stressful. He has worked as a Herbalist like his father before him.

Motivation: Further expansion of business; and expand his business

Flaws: Insomniac, Selfish. Bonds: Religious, Immigrant, Job. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Heskan Lhamboldennish, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20 pp. Solid gold idol (700 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small forest village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist, Gifted. Bonds: Poor, Nature, Family. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Sapply Timbers, Male Gnome Warrior 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 99 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic, Terran
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Finely wrought small gold bracelet (30 gp). Black velvet mask with numerous citrines (80 gp). Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (80 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Valida Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of kukris on her belt, each one with a emerald on the hilt. Her moppish silver hair is in a traditional bowl cut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She feeds upon the attention of others.

History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Valida Bloodkith, Female Dwarf Adept 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs


Thorpe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his sword ready. His long silver hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Thorpe Shadowquick, Male Halfling Warrior 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 131 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills Arcana +7, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 900 pp. Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (600 gp). Gold music box (1000 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (2100 gp). Solid gold idol (900 gp). A roughly beaten golden orb (80 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Farideh Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is typically in her Miller uniform, and a wedding ring on her right hand. She has dyed her greying black crest a little too much giving a sharp black color. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her brother before her, after school she went straight into learning to become a Miller. She became a Miller soon after.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Job, In love, Poor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Farideh Vangdondalor, Female Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Washington, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to cover her moderate length blonde hair. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She is a great chef.

History: Alice was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Washington, Female Human Sorcerer 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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