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NPC Generator

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Advanced [show]


Elizabeth Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is violet, and she wears a heavy grey leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her brown hair in a flapper bob. Her eyes are brown.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Regain custody of her daughter; and she wants nothing more than to rejoin the army

Ideals: Extrovert. Bonds: Attractive, In love, Military. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Elizabeth Yeardley, Female Human Barbarian 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Carnelian (50 gp). 1 Chain shirt.


Social Check DCs


Anne Hayley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is still thick. Her eyes are a pleasant green.

Personality: Anne is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.

History: Anne was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Anne Hayley, Female Human Bard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 14 (+2)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 pp.


Social Check DCs


Thamuz Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He has a moderate pudge and is not very fit. He wears a colorful flower in his dark red hair. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Rich, Mentor. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Thamuz Liberty, Male Tiefling Aristocrat 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Tawar Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white tunic with violet highlights, and long white pants that bunch up around her shoes. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Tiefling compassion; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Tawar Wharton, Female Half-Orc Expert 3
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. Iolite (20 gp). Blue quartz (12 gp).


Social Check DCs


Adelaide Kinsley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is typically in her Dilettante uniform. She sports white long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.

History: A powerful wizard made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Shy. Bonds: Job, Immigrant, Mentor, Attractive. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Adelaide Kinsley, Female Human Warrior 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 5000 sp. Malachite (5 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anastrianna Floshem, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. She has a very tight haircut. She has a dull look in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Anastrianna was born the youngest of three triplets. A freak accident while working with her Tanner father left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother.

Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Family. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anastrianna Floshem, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Maynild Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is knotted and matted. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Selfish. Bonds: Nature, Guardian, Rich. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Maynild Ainsley, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Jet (90 gp).


Social Check DCs

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