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NPC Generator

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Advanced [show]


Arannis Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Arannis was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Arannis Staurheim, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 2000 sp. Violet garnet (800 gp).


Social Check DCs


John Darby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown painted combat armor at almost all times. His hair is short and auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Attractive, Religious, Rich. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

John Darby, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Athletics +1, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 1000 sp.


Social Check DCs


Enialis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His chestnut hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Actor

Voice: Stutters

Attributes [hide]

Enialis Floshem, Male Half-Elf Paladin 10
Medium (5'10") Half-Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Black velvet mask with numerous citrines (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Oppleby embodies much of what other species detest in the Gnomes. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Oppleby was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oppleby's father didn't care for him much, and the feeling was mutual. Some 3 years later his spouse died after the birth of his son. Heartbroken, Oppleby never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Lazy. Bonds: In love. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Oppleby Munggen, Male Gnome Wizard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Chalcedony (20 gp). 1 Banded mail.


Social Check DCs


Ahrim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahrim. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Ahrim Sanctuary, Male Tiefling Ranger 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 5 (-3)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. Rhodochrosite (12 gp).


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his silver hair well, parting it to the right. His violet eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Philantrophist, Gifted. Bonds: Attractive. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Nordak Bloodkith, Male Dwarf Warlock 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Draconic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 200 pp. Blue star sapphire (600 gp). Citrine (60 gp). Chalcedony (60 gp). Jet (140 gp). Carnelian (60 gp). Azurite (6 gp).


Social Check DCs


Halimath Raethran, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears silk and lounges about seductively. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Gnomish culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Halimath was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Family. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Halimath Raethran, Male Elf Sorcerer 13
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 31 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)7 (-2) 14 (+2)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Obsidian (16 gp). Eye agate (16 gp). Bloodstone (50 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs

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