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NPC Generator

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Advanced [show]


Egelina Bentley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. She has wavy red hair. She has hazel eyes and a brown hat with a blue feather.

Personality: A deeply religious woman she believes everything happens for a reason. She also is a firm believer in the womanly ideal.

History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: To protect her home; and she is compelled to act according to her religious beliefs

Flaws: Impulsive. Bonds: Attractive, Religious, Nature, Criminal record, Guardian. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Egelina Bentley, Female Human Sorcerer 9
Medium (5'5") Human, True Neutral (CR 9)
Armor Class 9
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)17 (+3) 11 (+0)17 (+3)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Koth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Koth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Koth and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Shy, Antagonistic. Bonds: Mentor. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Koth Marleigh, Male Half-Orc Bard 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)4 (-3) 15 (+2)13 (+1)
Skills Investigation +0, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 11000 sp. Silver pearl (50 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has done his best to style his chestnut hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Sellsword profession.

History: Oskar hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Ideals: Pacifist, Gifted. Bonds: Job, Enemies, Religious. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Oskar Bigtoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)9 (-1) 7 (-2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Zykroff Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a green vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She has wavy bronze crest. This gold eyed westerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Religious. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Zykroff Tiammanthyllish, Female Dragonborn Wizard 15
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a pastel coat with white slacks. Her long blonde hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born into a rich family. After coming to the age of reason, Zanna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She is greedy.

Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Zanna Horcusporcus, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Cressel Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Cressel Blur, Male Tiefling Wizard 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Gnoll
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 8000 sp. Deep blue spinel (300 gp). Malachite (10 gp). Coral (50 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Adventurer uniform. His yellow fur is slicked back into a classic pompadour. He has amber eyes and a pastel hat with a red feather.

Personality: Eccentric and domineering, Aura will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Sabotage a competitor; and to be a hunter again

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Aura In the Storm, Male Tabaxi Bard 5
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp.


Social Check DCs

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