Merihim Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his black robe and has his sword always slung over his shoulder. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Poor, Job. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 140 pp.
Takra Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His white hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Takra speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict, Impulsive, Mundane. Bonds: Attractive. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
Possessions: 2000 gp. Coral (150 gp). Iolite (50 gp). Fire opal (1500 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (12 gp). Coral (150 gp). Zircon (50 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
Pallabar Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. He wears his red hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He got into the Fletcher business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business
Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 116 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Auran, Celestial, Halfling
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 pp. Coral (160 gp). Blue quartz (14 gp). Chrysoberyl (160 gp). Red spinel (160 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sora Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears an entirely green suit with white socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her blue crest is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Animals are drawn to her, and she is able to talk to them.
History: When she was but 4 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sora grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sora. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and to protect her home
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant, Criminal record. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7
Possessions: 1000 gp. Golden circlet with four aquamarines (3000 gp). Finely wrought small gold bracelet (60 gp). Sapphire pendant on gold chain (500 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item.
Art Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her orange fur is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.
History: Born in the south to a Apothecary, Art learned a great deal about her mother's area of expertise. A gifted student she started as a Stableman, but she got bored and became a Apothecary. She used her abilities to trick people and travel the world for free.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2000 gp. Black opal (1100 gp). Deep blue spinel (1200 gp). Eye agate (4 gp). Golden pearl (160 gp). Peridot (20 gp).
Flame Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his brown fur. His copper eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Flame was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Engraver and was forced into it by his family.
Ideals: Athletic, Professionalism, Logical. Bonds: Attractive, Family. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 12 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orianna Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries tridents. She has wavy black hair. Her gold eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Orianna hails from a village terrorized by drow. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She seems to be bored by most things; and she wants revenge against drow
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich, Enemies. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 500 sp.
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