Norman Mori, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a pickaxe. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 92 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 320 pp. Golden yellow topaz (1300 gp). Banded agate (14 gp). Iolite (80 gp). Amethyst (70 gp). Azurite (14 gp). Alexandrite (1300 gp).
Farideh Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears silk and lounges about seductively. She keeps her long rusty crest kept up in a rat tail. She has gold eyes and a green hat with a brown feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 pp. Rose (80 gp). Blue quartz (10 gp). Jade (100 gp). Jasper (80 gp). Black opal (1400 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.
Lia Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. Her golden hair is unkempt and raggedy. Her fierce violet eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, In love. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 7 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 4 (-3) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Aquan, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Deep blue spinel (400 gp). Banded agate (14 gp). Azurite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Dariff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time, she is not a threatening figure. She keeps her blonde hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She inherited the family business which she has now maintained for 10 years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's looking for her big break
Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Job, Debt. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 90 pp. Onyx (30 gp). Coral (160 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who likes to wear black tank tops with white pants, he is not a threatening figure. His copper crest is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: When he was but 4 years old his parents immigrated from the east. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Pacifist, Gifted. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 500 gp. Moss agate (8 gp). Tourmaline (100 gp).
Vonbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Seamstress, but he was a colossal failure. He has taken up work as a Sellsword and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is greedy; and he is unsatisfied with his job
Flaws: PTSD. Bonds: Attractive, Job, Slave, Rich. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1700 gp. Violet garnet (400 gp). Golden yellow topaz (400 gp). Silver pearl (160 gp). Deep blue spinel (400 gp).
William Kenley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His chestnut hair is slicked back into a classic pompadour. He has hazel eyes and a brown hat with a white feather.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.
History: William hails from a village terrorized by drow. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against drow.
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Enemies, Debt. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 59 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Druidic, Giant, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2700 gp. Banded agate (6 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). Jade (130 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Obsidian (6 gp). Jade (130 gp).
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