Surina Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her crest is short and blue. She has a tattooed face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants she idolized her father. She dropped out of school before completing her studies. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: She desires power and/or immortality; and she loathes her own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 88 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 2000 gp. Rhodochrosite (14 gp). Rose (30 gp). Malachite (14 gp). Blue sapphire (800 gp). Alexandrite (1200 gp). Iolite (30 gp). Moss agate (14 gp). Chrysoberyl (40 gp). Sard (30 gp).
Semyaza Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears skinny pants and wears a black and brown robe with the hood down. She has no hair. Her eyes are a pleasant silver.
Personality: Semyaza is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Semyaza was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Star rose quartz (20 gp). Tiger eye turquoise (14 gp). Amber (80 gp). 1 Minor magic item.
Sutha Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky white painted plate armor. She wears her hair in dreadlocks. This brown eyed northerner is not easily forgotten.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her divine abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people
Ideals: Athletic, Gifted. Flaws: Racist, Hedonist, Disease. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Obsidian (8 gp). Red-brown spinel (130 gp). Red spinel (130 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Foxilon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of sais on his belt, each one with a emerald on the hilt. He keeps his auburn hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Mayor business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He inherited the family business which he has now maintained for 4 years.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp. Jasper (60 gp).
Makaria Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has wavy dark red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Hunter, Makaria learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Hunter for hire.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Flaws: Insane. Bonds: Guardian, Adventurer, Job, Poor. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Pink diamond (8000 gp). Alexandrite (700 gp). Chalcedony (20 gp). Violet garnet (700 gp). Red garnet (110 gp). Peridot (20 gp). Malachite (7 gp). Alexandrite (700 gp). Azurite (7 gp). 1 Medium magic item.
Kellen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His eyes are likewise amber.
Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Artistic, Entrepeneur, Gifted. Bonds: Job. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Quespa Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy green dress. She has styled her bronze crest well, parting it to the left. Her eyes, though not visible through her cowl, are red.
Personality: While she acts the brute, she is far gentler than she would appear. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Quespa hails from a village terrorized by goblins. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quespa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quespa. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Enemies. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 pp. Lapis lazuli (12 gp). 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
