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NPC Generator

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Advanced [show]


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His crest is greying and his face has many wrinkles. His gold eyes peer out from beneath his deerstalker black hat.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Sorcerer 8
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 600 gp. Old masterpiece painting (1400 gp). Cloth of gold vestments (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Brakka Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. She wears her white hair up in a very large beehive style do. She has several tiny sapphire earrings on each ear.

Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. When Brakka reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Military. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Brakka Coombs, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Windy Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has no fur. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: Born in the south to a Marshal, Windy learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Marshal like her mother before her.

Motivation: To be a Barkeep again; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Windy Of World, Female Tabaxi Rogue 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and green pants. He is physically well-built. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Bentley, Male Human Bard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)5 (-3) 11 (+0)14 (+2)
Skills Medicine +2, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Oskar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Oskar Rubyeye, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey vest and prefers tan and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her long brown hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Helja was born the youngest of three triplets. A gifted student she started as a Barkeep, but she got bored and became a Shipwright. She used her abilities to trick people and travel the world for free.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and wants to raise her children well

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Helja Thrahak, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Roland Harlow, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, constantly wearing a grey suit, yellow shirt, and pastel tie. His whole body is exceptionally muscular. His blonde hair is lengthy. His amber eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Roland was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Gifted. Bonds: Immigrant, Guardian, Family, Enemies. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Roland Harlow, Male Human Paladin 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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