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NPC Generator

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Advanced [show]


Sethrekar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Stableman, he is not a threatening figure. He wears his red crest down. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He got into the Stableman business at a young age. Sethrekar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Bonds: Guardian, Adventurer, Job, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Sethrekar Esstyrlynn, Male Dragonborn Adept 18
Medium (6'7") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 64 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Athletics +9, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143

Possessions: 5000 gp. Moonstone (50 gp). Silver pearl (150 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Blue star sapphire (1400 gp). Golden yellow topaz (600 gp). Banded agate (5 gp). Moss agate (5 gp). Deep green spinel (150 gp). White opal (1400 gp). Rhodochrosite (5 gp). Citrine (50 gp). Hematite (5 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Golden yellow topaz (600 gp). 1 Medium magic item.


Social Check DCs


Thamuz Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver hair is lengthy. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Guile, Male Tiefling Commoner 9
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 13 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 200 pp. Eye agate (15 gp). Black opal (900 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Darrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. He wears his blonde hair up. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: Sold as a small child to a slaver, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Job, Mentor, Nature. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Darrak Daerdahk, Male Dwarf Expert 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear grey clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Arnold was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Flaws: Ugly. Bonds: Job, Criminal record, Family, Rich. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Arnold Chatham, Male Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Investigation +1, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Agnes Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet cloak and cross-gartered blue stockings. She keeps her long white hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a minor phobia of water and hates getting wet.

History: She comes from a rich western family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Agnes Jordan, Female Half-Elf Adept 7
Medium (5'6") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Abalaba Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely tan suit with black socks and a vest with buckled shoes. Her chestnut hair is knotted and matted. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Professionalism, Artistic. Bonds: Slave, Criminal record. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Abalaba Humplebumple, Female Gnome Druid 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Antinua Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. Her golden hair is cut jaggedly and amateurishly. She has blue eyes and a violet hat with a brown feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She receives visions of the future at random moments

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her psionic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Antinua Mancilla, Female Half-Elf Fighter 11
Medium (5'0") Half-Elf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +7, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 22000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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