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NPC Generator

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Advanced [show]


Theriatis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Logical. Flaws: Depressed. Bonds: Religious, Criminal record. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Theriatis Arnuanna, Male Elf Wizard 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 320 gp. 1 Breastplate.


Social Check DCs


Helgret Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Interpreter. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Interpreter.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, In love, Slave. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Helgret Strongheart, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)15 (+2) 15 (+2)8 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Cloth of gold vestments (140 gp).


Social Check DCs


Roland Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man prefers to wear flannel. He wears a colorful flower in his chestnut hair. His eyes are a pleasant violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Roland Pinkerton, Male Human Aristocrat 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 130 gp.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky pastel painted plate armor. She keeps her long cinnamon fur kept up in a rat tail. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Fisher. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of southern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer, Military. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Gale In the Wind, Female Tabaxi Cleric 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with feathered hat, he is not a threatening figure. He has done his best to style his brass crest to look like a famous performer. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Mehen Mohradyllion, Male Dragonborn Warrior 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 15 (+2)18 (+4)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Grai Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She is portly but not overly obese. She keeps her white hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Grai is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Pacifist. Bonds: Attractive, Nature, Job, Family. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Grai Colton, Female Half-Orc Bard 4
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Modean Haste, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his brown hair down. His eyes are black and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Modean Haste, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)21 (+5)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 400 gp. Freshwater pearl (5 gp). Chalcedony (60 gp).


Social Check DCs

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