Azza Torment, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears green trousers with yellow and tan striped suspenders. She wears various colorful collared shirts. She wears her black hair up. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Azza took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She was granted divine powers by her dying sister.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Justice, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 800 gp. Rock crystal (50 gp). Alexandrite (900 gp).
Moon Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is lengthy. She has copper eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Flaws: Ugly. Bonds: Rich, Job, Has a crush, Nature. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her cinnamon fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her father raised her in a mountain cabin. A freak accident while working with her Interpreter mother left her crippled. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Nature. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 sp. 1 Half-Plate.
Sapply Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting tan shirt and pants. His hair is black, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.
History: Sapply was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and half-elven compassion
Ideals: Persistence. Flaws: Addict, Racist. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Bertram Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His head has been shaved. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 71 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 300 pp. Finely wrought small gold bracelet (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Numba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, blue cloak. Her deerstalker hat is riddled with cuts and holes. Her violet eyes peer out from beneath her deerstalker blue hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Dyer, who enjoyed hunting, Numba was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult.
Ideals: Athletic, Logical. Flaws: Ugly, Greedy. Bonds: Nature, Job. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1400 gp. Chrysoprase (20 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Tourmaline (100 gp). Golden yellow topaz (1300 gp). Star rose quartz (20 gp). Moss agate (11 gp). Jade (100 gp).
Zephan Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His black eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 83 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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