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NPC Generator

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Advanced [show]


Theriatis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a blue suit, yellow shirt, and red tie. He wears a colorful flower in his black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Attractive, Rich. Occupation: Mortician

Voice: French accent

Attributes [hide]

Theriatis Mystralath, Male Elf Wizard 12
Medium (4'11") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Athletics +8, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Gold music box (4000 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Zykroff Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in earthy colors with a black and green handkerchief worn on her left side. Her red crest is heavily combed to the left. Her gold eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Zykroff grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Zykroff Ophinshtalajiir, Female Dragonborn Expert 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Athletics +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His golden hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Gunter Acton, Male Human Wizard 7
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 15 (+2)18 (+4)
Skills Deception +7, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ulla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blonde and curly. Her eyes are a pleasant gray.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born to loving parents in a slum to the south. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Cynical. Bonds: Poor, Enemies, Adventurer. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Ulla Sympony, Female Gnome Druid 14
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 10
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: Violet garnet (1500 gp). Alexandrite (1500 gp). Chalcedony (50 gp). Hematite (12 gp). Jet (60 gp). Freshwater pearl (12 gp). Moss agate (12 gp). Violet garnet (1500 gp). Chalcedony (50 gp). Carnelian (50 gp). Brown-green garnet (60 gp). Alexandrite (1500 gp). 1 Medium magic item.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east, but his parents moved at a very young age to the north. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Disciplined, Logical. Bonds: Immigrant, Criminal record. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Theobald Alston, Male Human Bard 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Jet (120 gp). Golden pearl (120 gp). Banded agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Chaedi Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her moppish golden hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is afraid of women and trembles around them

History: Sold as a small child to a slaver, Chaedi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.

Motivation: Tabaxi compassion; and she is not mentally stable, and does not behave rationally

Flaws: Addict, Racist, Shy, Insane. Bonds: Mentor. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Chaedi Galanodel, Female Elf Fighter 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Mardred Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her nunchaku. Her small hat is riddled with cuts and holes. Her hazel unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Detective father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others.

Ideals: Opinionated, Justice. Flaws: Ugly, Disease. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Mardred Rubyeye, Female Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 gp. Red spinel (160 gp).


Social Check DCs

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