Kairon Revile, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man typically wears green cloth garments or leather armor and is in decent physical shape. His silver hair is braided into rings. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with writing.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Weaver, but he was a colossal failure. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and obtaining odd cultural halfling artifacts is his passion
Ideals: Philantrophist, Artistic. Bonds: Military, Job, Adventurer. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. 1 Minor magic item.
Seraphina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her white hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.
History: Seraphina hails from a village terrorized by goblins. In her 14th year, her parents were killed by a goblins raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +6
Possessions: 4000 gp. Obsidian (6 gp). Tourmaline (120 gp). Obsidian (6 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roywyn Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic, Persistence. Bonds: Immigrant, Religious. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome, Giant, Infernal, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Loopmottin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. Her chestnut hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Carpenter for hire.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Attractive, Immigrant, Job, Military. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Chalcedony (70 gp). Pink pearl (150 gp). Silver pearl (150 gp). Chalcedony (70 gp).
Three Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his lavender fur up. His blue eyes are passionate and lively.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments
History: Three was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying sister.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 4 (-3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She has no fur. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a great chef.
History: Sun was raised in a hard working conservative environment. She was taken from her home at a very young age. She then took over the family business and is one of the better Banker for hire.
Motivation: Further expansion of business.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Adam Wheatley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His white hair is thinning but still full. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the east
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 3000 cp. Zircon (50 gp). 1 Masterwork Common Melee.
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