Zanna Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a blue feathered hat and blue clothes, she is not a threatening figure. She has wavy silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Interpreter. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Zanna was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Tabaxi people; and wishes to resurrect an old love
Flaws: PTSD, Antagonistic, Racist. Bonds: Job, In love. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp.
Claira Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. Her blonde hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is overprotective of those who hire her services. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home; and to clean up the streets
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Guardian, Nature. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Crowbar. 1 Good lock.
William Remington, Male Human [Permalink]
Personal [hide]
Description: This southern man likes to wear ponchos typically of a light brown in addition to tight pants. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His eyes are blue.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful brothel owner made him what he is. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Joker. Bonds: Poor, Immigrant, Mentor, Military. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (50 gp). Amethyst (50 gp). 1 Minor magic item.
Chay Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light white in addition to tight pants. His head has been shaved. His eyes are violet.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Chay and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 11)
Armor Class 10
Hit Points 24 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Elven, Draconic, Terran
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 200 pp. Zircon (30 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.
Thradal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in grey turtlenecks beneath a green coat with grey slacks. He is muscular with a powerful set of arms. He has a red handlebar mustache and slicked back red hair. His green eyes peer out from beneath his small grey hat.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, his parents were killed by a dire rats raid, leaving Thradal alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.
Motivation: To get a good night's sleep; and a deep hatred of dire rats
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Military, Adventurer. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 7000 cp.
Jasmine Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears bulky red painted plate armor. Her white hair is styled in orderly dreadlocks. Her eyes are likewise gray.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Barkeep in town.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Mercenary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Barkeep job and began her own company from there.
Motivation: To find somewhere to settle down; and find a way to reverse the transformation of her sister
Flaws: Depressed, Mundane. Bonds: Job, Mentor, Family. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Ridaro Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her blonde hair is thinning but still full. She wears a mask on her face.
Personality: She will rave to anyone who will listen. She is able to fit into much smaller and tighter spaces than normal.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.
Motivation: Gnomish compassion; and doesn't want to be a tailor and was forced into it by her family
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Rich, Family. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 20 pp. 4 Tanglefoot bags. 2 Antitoxin.
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