Nordak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His white hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Half-Orc culture. He also is a firm believer in the manly ideal.
History: Nordak lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Nordak has worked very hard to control his curse. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: An old rival family wants him found.
Flaws: Racist, Impulsive, Disease. Bonds: Attractive, Poor, Family. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 320 gp.
Forcas Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his black hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Forcas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Terran
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +8
Possessions: 11000 gp. Freshwater pearl (9 gp). Chalcedony (70 gp). Sard (70 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Red-brown spinel (90 gp). Jasper (70 gp). Onyx (70 gp). Alexandrite (600 gp). Eye agate (9 gp). Aquamarine (600 gp). Fire opal (1100 gp). Carnelian (70 gp). Silver pearl (90 gp). Brown-green garnet (90 gp). Black pearl (600 gp). Malachite (9 gp). White pearl (90 gp). Clear bright green emerald (2000 gp). Silver pearl (90 gp). Peridot (70 gp). Rock crystal (70 gp). Coral (90 gp). Black star sapphire (1100 gp). Blue sapphire (1100 gp). Deep green spinel (90 gp). Emerald (1100 gp). Banded agate (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Yurgunn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her blonde hair is cut jaggedly and amateurishly. Her fierce blue eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Yurgunn was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Yurgunn's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 370 gp.
Jade Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown Stetson hat and brown clothes. Her long yellow fur is drawn into a two foot long braid. Her eyes are amber and beady.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fisher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Has a crush. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 4 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Ridaro Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her silver hair well, parting it to the right. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Ridaro was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Joker. Bonds: Adventurer, Attractive, Job. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Mûglûk Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, white, dusty cloak. He keeps his black hair in a flapper bob. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north. Mûglûk was born on a far northern plains where he grew up under the tutelage of his father, an expert Stylist. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: Expand his business; and to be a sailor again
Ideals: Athletic. Flaws: Impulsive. Bonds: Immigrant, Family, Job. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 60 pp. Sardonyx (40 gp). Obsidian (14 gp).
Armara Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Armara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.
History: She was born in the west. Armara was born on a far western island where she grew up under the tutelage of her mother, an expert Courier. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break.
Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Immigrant. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp.
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