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NPC Generator

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Advanced [show]


Katherine Camden, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her hair is long and auburn with streaks of brown, and is pulled back with small grey clips. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Katherine was raised in a hard working conservative environment. In her 10th year, her parents were killed by a orcs raid, leaving Katherine alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Architect.

Motivation: Wants a kiss.

Flaws: Addict, Mundane. Bonds: Has a crush, Family, Job, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Katherine Camden, Female Human Bard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Luthra Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Luthra Humplebumple, Female Gnome Commoner 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 16 (+3)8 (-1)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Smoky quartz (50 gp). Jade (160 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Wiggan Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Wiggan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Ideals: Pacifist, Gifted. Flaws: Shy, Depressed. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Wiggan Wiseacre, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Morkral hails from a village terrorized by gnolls. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: German accent

Attributes [hide]

Morkral Goldfinder, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 400 pp. Deep blue spinel (500 gp).


Social Check DCs


Shadow In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her gray fur is lengthy and is close to two feet long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Shadow studied abroad. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to get laid.

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Has a crush, Enemies. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Shadow In the Morning, Female Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Stacee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears white trousers with brown and green striped suspenders. She wears various colorful collared shirts. Her red hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: She was born at the edge of vast mountains. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Stacee Warmwater, Female Halfling Commoner 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +8, Nature +9
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic, Elven, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). A delicate brass dragon egg (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Medium magic item.


Social Check DCs


Trey Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man prefers to wear yellow clothing when he does not wear armor. His clothes are grease stained in places. His hair is short and black. This gray eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Trey Malcolms, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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