Mamnen Soft, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" southern man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his dark red hair in a flapper bob. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: Mamnen lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Family. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Lorilla Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She is bald on top and has large red tufts of hair around her ears. Her eyes are blue and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Spy and found it very stressful. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 11 (+0) | 14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Gold and topaz bottle stopper cork (500 gp).
Chassath Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brass crest is unkempt and raggedy. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Fletcher, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 60 gp. Jade (110 gp).
Wobbles Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his red hair well, parting it to the left. His fierce violet eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Joker, Gifted. Bonds: Slave, Nature. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Bryseis Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire, and carries sickles. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the south. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist, Persistence. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
Akmen Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Merchant. Beneath his clothing is a huge mess of scar tissue. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Job, Poor, Family. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1100 gp.
Moon Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in pastel turtlenecks beneath a red coat with yellow slacks. He has dyed his greying brown fur a little too much giving a sharp brown color. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Moon was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Military. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1200 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Obsidian (8 gp). Aquamarine (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!