Arannis Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His red hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Half-Elves. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and he has money and likes to spend it
Flaws: Antagonistic, Insane. Bonds: Military, Rich, Guardian. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His auburn hair is heavily combed to the left. He has amber eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He married young, but lost his spouse to goblins. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic, Depressed. Bonds: Enemies, Mentor. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 700 gp. A roughly beaten golden orb (140 gp).
Vaina Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. She wears her white hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. When Vaina reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Military. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Agatha Fawcett, Female Human [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her hair is short and red. Her eyes are likewise blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 5 years old her parents immigrated from the north. Agatha was born on a far northern plains where she grew up under the tutelage of her mother, an expert Stylist. She was granted martial powers by her dying sister.
Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Williamina Breeden, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with small hat. Her golden hair is smooth and relatively long. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich southern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Williamina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Rich, In love. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp.
Aline Rutland, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She likes to wear ponchos typically of a light brown in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her hair is black, silky, and of moderate length. Her eyes are brown.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.
History: When she was but 3 years old her parents immigrated from the west. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Aline and her spouse have recently divorced.
Motivation: Her spouse's relatives view her with great suspicion; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Attractive, Immigrant, Family. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 sp. Fire opal pendant on a fine gold chain (1100 gp).
Alexandre Washington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is lengthy and is close to two feet long. His eyes are likewise brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Fisher in town.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Fisher for hire.
Motivation: Regain custody of his daughter.
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Job, Family. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 12 (+1) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
