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NPC Generator

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Advanced [show]


Purban Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern man wears a white armored body suit, with a simple tan line shooting up and back down. He keeps his auburn hair in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Rich. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Purban Tealeaf, Male Halfling Fighter 15
Small (2'11") Halfling, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 111 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +7

Possessions: 6000 gp. Deep blue spinel (400 gp). Violet garnet (400 gp). 1 Medium magic item.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His fur is short and red. His blue eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

River Timber, Male Tabaxi Rogue 5
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Red-brown spinel (120 gp). Rhodochrosite (6 gp).


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His auburn hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Courier. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Job. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Sindri Munggen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Heskan Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries a battered morningstar and tarnished shortspear as well. He keeps his scarlet crest in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: Gifted from a young age, Heskan studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Gifted. Bonds: Family, Rich, Adventurer. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Heskan Pfaphnyrennish, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Bricklayer, Gerbo learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Half-Elven compassion; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Insane, Racist. Bonds: Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerbo Musgraben, Male Gnome Barbarian 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 16 (+3)18 (+4)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drenna Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is auburn, silky, and of moderate length. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and many illithids want her driven away

Bonds: Rich, Attractive, Immigrant, Religious, Enemies. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drenna Hornsby, Female Half-Orc Barbarian 3
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Religion +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Griselda Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears bulky yellow painted plate armor. She is bristling with hidden weapons, mostly clubs and morningstars. Her silver hair is long and unkept. Her brown eyes are slightly larger than normal.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: She has decided she is irredeemable; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Griselda Firahel, Female Half-Elf Bard 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: Just what you see.


Social Check DCs

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