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NPC Generator

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Advanced [show]


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ghaliver liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Ghaliver Wildheart, Male Halfling Warlock 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 13 (+1)18 (+4)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkrom Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his black hair well, parting it to the right. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ûkrom grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Adventurer. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Ûkrom Heiser, Male Half-Orc Ranger 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 13 (+1)8 (-1)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Slave, Nature. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Elaim Deepdelver, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Uthemar Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Tanner and found it very stressful. He has drifted from career to career and currently works as a Tanner.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Dalanthan, Male Elf Expert 13
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 11 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)5 (-3) 15 (+2)14 (+2)
Skills Deception +6, Medicine +6
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Jeweled electrum ring (4000 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears white painted combat armor at almost all times. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Harriet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Harriet Goldfound, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Elven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Flask Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her cinnamon fur is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Flask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Flask decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Flask managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Joker. Bonds: Family, Rich, Criminal record. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Of Ebony, Female Tabaxi Warlock 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 12 (+1)19 (+4)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Emma Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish white hair is in a traditional bowl cut. Her eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Emma isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Further she is a bit of a stoner and is frequently out of it.

History: Emma lived on a farm with her father, near the main road leading to a nearby town. When Emma reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Family, Military. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Emma Hayhurst, Female Human Paladin 11
Medium (4'8") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3100 gp.


Social Check DCs

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