Unvera Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly longbows and quarterstaffs. Her silver hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the north, certain she would find work there.
Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc
Flaws: Antagonistic, PTSD. Bonds: Attractive, Criminal record, Mentor, Immigrant. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 28000 cp.
Zykroff Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats, and she perpetually has her quarterstaff ready. Her crest is green and curly. Her eyes are gold.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Selfish, Antagonistic, Mundane. Bonds: Criminal record, Family. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 22 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Gnoll, Ignan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1500 gp. Malachite (14 gp). Eye agate (14 gp). Coral (160 gp). Violet garnet (900 gp). 1 Minor magic item.
Margery Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her tied-back hair is golden. Her blue unseeing eyes seem to look past you.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her father raised her in a mountain cabin. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Callie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is cut short. She has several tiny topaz earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Her religion dominates her actions.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 64 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: Fire opal pendant on a fine gold chain (2200 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).
Farideh Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her green crest is thinning but still full. She has gleaming, smiling red eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Farideh was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.
Motivation: Expand her business; and seeks redemption
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 8000 sp.
Juliana Budd, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her violet robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her long black hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to prove her worth to the world
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Breastplate.
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears pastel leather gloves, a pastel jacket, and tight pants. His clothes are grease stained in places. He wears a broad hat to hide his balding. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small desert village. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Logical. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. Star rose quartz (70 gp). Moss agate (12 gp). Violet garnet (700 gp). Brown-green garnet (100 gp).
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