Ahrim Fate, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His silver hair is long and unkept. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: To be a Cartwright again; and someone believes him a fraud
Flaws: Ugly, Lazy. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Justin Haley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Miller in town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Carter, but he got bored and became a Miller. He used his abilities to travel the world and help people.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist, Logical. Bonds: Job, Slave. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 13 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Windy Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no fur. Her amber eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Entrepeneur. Flaws: Ugly, Mundane, PTSD, Racist. Bonds: Immigrant. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Solid gold idol (1100 gp). Silver comb with moonstones (600 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item.
Ombul Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red leather gloves, a red jacket, and tight pants. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are amber and beady.
Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer, Religious. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Citrine (40 gp). Black opal (500 gp). Rhodochrosite (15 gp). 1 Minor magic item.
Laucian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His golden hair is greying along the sides and has receded to reveal a widow's peak. This green eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Laucian was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, In love. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Alexandrite (600 gp). Rhodochrosite (12 gp). Aquamarine (600 gp).
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length cinnamon fur. His skin is flawless and his hazel eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Quick was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Joker. Flaws: Fearful, PTSD. Bonds: Attractive, Family. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Deep blue spinel (400 gp). Red garnet (70 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Reeza Radcliffe, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is black and very short. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Healer, who enjoyed hunting, Reeza was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Ugly, Addict. Bonds: Adventurer, Nature, Slave. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 13000 sp. Black pearl (500 gp). Aquamarine (500 gp). Black pearl (500 gp). Moss agate (7 gp). Chrysoprase (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
