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NPC Generator

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Advanced [show]


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears his white hair down. His brown eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Impulsive, Insane, Insomniac. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Roge Copperkettle, Male Halfling Paladin 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)6 (-2) 17 (+3)11 (+0)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Yevelda Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear white clothing when she does not wear armor. Her hair is always cut to a buzz. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Baker for hire.

Motivation: Doesn't want to be a Baker and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Yevelda Copeland, Female Half-Orc Commoner 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Carlin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out

Flaws: Mundane, Forgetful. Bonds: Slave, Attractive. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Carlin Folkor, Female Gnome Adept 7
Small (3'1") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. Black star sapphire (1000 gp). Chalcedony (50 gp). Red garnet (80 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordrid Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Slave Trader in town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Slave Trader soon after.

Motivation: To get a good night's sleep; and expand her business

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Tordrid Ironfist, Female Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 4000 cp.


Social Check DCs


Bulzo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright red suits and hats. His moppish auburn hair is in a traditional bowl cut. He has several tiny opal earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of orcs once and for all.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bulzo took refuge in the old dungeon and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Mentor, Nature. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Bulzo Wildheart, Male Halfling Fighter 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 11 (+0)6 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Oriel Compton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. She has gleaming, smiling hazel eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Sailor business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has drifted from career to career and currently works as a Sailor.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Bonds: Job, In love, Guardian. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Oriel Compton, Female Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Golden yellow topaz (400 gp). Black pearl (400 gp). Bloodstone (30 gp). 1 Banded mail. 1 Chain shirt. 1 Buckler.


Social Check DCs


Shamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her monstrous two handed axe. She sports brown long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shamil is combative with any and all who dare try her patience in the slightest.

History: Shamil was born the youngest of three triplets. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Shamil Tarkelby, Female Gnome Sorcerer 7
Small (3'2") Gnome, Lawful Evil (CR 7)
Armor Class 8
Hit Points 9 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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