Lorilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. She wears her silver hair down. Her brown unseeing eyes seem to look past you.
Personality: Always inclined to offer people food she seems plenty friendly. Lorilla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with unlife at a very young age, Lorilla has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Attractive, Slave. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Lapis lazuli (16 gp). Emerald (800 gp). 1 Minor magic item.
Hadarai Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He has no hair. His violet eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Mentor, Adventurer. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 122 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 100 pp. Jet (160 gp). Jet (160 gp). Golden pearl (160 gp). Silver pearl (160 gp). Banded agate (15 gp).
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a brown poncho over his likewise colored trousers and shirt. His orange fur is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Religious, Nature. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 80 pp. Rose (30 gp). Aquamarine (900 gp).
Althaea Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean violet cloak covering her clean studded leather. Her auburn hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the south, but her parents moved at a very young age to the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Justice. Bonds: Immigrant, Attractive, Military. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 61 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Jet (70 gp). 1 Medium magic item.
Clerebold Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy black hair. He tend to wears goggles to shield his eyes.
Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.
History: Born in the south to a Brewer, Clerebold learned a great deal about his mother's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and to be a stableman again
Ideals: Pacifist, Optimist. Flaws: Depressed, Impulsive. Bonds: Job. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2300 sp.
Hubert Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Hubert was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Impeccable. Bonds: Attractive, Rich, Family. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. Brown-green garnet (100 gp). Deep blue spinel (300 gp).
Gimurt Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly silver, has prominent grey streaks. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Attractive, Criminal record, Religious, Job. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Breastplate.
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