Vepar Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a fancy green dress. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Masseuse, who enjoyed hunting, Vepar was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Ideals: Impeccable. Bonds: Attractive, Criminal record, Nature. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2200 gp. Jade (160 gp). Jade (160 gp). Black pearl (800 gp). Sard (50 gp). Tourmaline (160 gp). Smoky quartz (50 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Quick Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her gray fur is singed and shortened. She has amber eyes and a brown hat with a red feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Half-Plate.
Ahrim Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is physically well-built. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Courier soon after.
Motivation: Wants to open a new tavern.
Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp. Carnelian (50 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Chalcedony (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. Her fur is brown and curly. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She is a Lamia in disguise. One day when Three was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Three was heart-stricken from the event, and her father started working long hours to provde for them. She then took over the family business and is one of the better Sage for hire.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer, Family, Job. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Makaria Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. Her white hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Makaria was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Dyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She loathes her own lifestyle; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 9
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2
Possessions: 600 gp.
Sweet Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His brown fur is long and unkept. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Sweet was born on a far southern plains where he grew up under the tutelage of his father, an expert Spice Merchant. After a long history of fighting, Sweet and his spouse have recently divorced.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Selfish, Antagonistic. Bonds: Family, Immigrant. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is heavily combed to the left. She has several tiny ruby earrings on each ear.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a minor phobia of water and hates getting wet.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Attractive, Religious. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 58 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A small bag of saffron. (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
