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NPC Generator

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Advanced [show]


Leaf Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a moderate pudge and is not very fit. She has no fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.

History: She was raised in a mountains tribe. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Leaf Of Stars, Female Tabaxi Rogue 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Ahrim Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and carries hand crossbows. His hair is brown, silky, and of moderate length. His silver unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. Ahrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Ahrim Devotion, Male Tiefling Monk 4
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Chalcedony (70 gp). Golden pearl (40 gp). Amber (40 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His fur is gray and curly. He has yellow eyes and a brown hat with a tan feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Great Of World, Male Tabaxi Rogue 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Kyle Sutherland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in grey turtlenecks beneath a tan coat with brown slacks. His auburn hair is cut short. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Guardian, Poor. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Kyle Sutherland, Male Human Fighter 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Shadow In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Merchant does. He has done his best to style his black fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: Sabotage a competitor; and to be a guard again

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Shadow In the Morning, Male Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Ugarth Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Has a crush. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ugarth Gracey, Male Half-Orc Barbarian 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic, Pacifist, Gifted. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Jak Littlefoot, Male Halfling Monk 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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