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NPC Generator

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Advanced [show]


Silaqui Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. She has shaved her head bald. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also is a firm believer in the womanly ideal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Nature, Military. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silaqui Ariessus, Female Half-Elf Expert 15
Medium (5'0") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 86 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Athletics +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Gnome, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8

Possessions: 4000 gp. Coral (50 gp). Golden yellow topaz (500 gp). Hematite (13 gp). Red-brown spinel (50 gp). Rhodochrosite (13 gp). Bloodstone (60 gp). Carnelian (60 gp). Obsidian (13 gp). Jet (50 gp). Violet garnet (500 gp). Alexandrite (500 gp). Hematite (13 gp). Aquamarine (500 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is smooth and relatively long. Her eyes are likewise blue.

Personality: Eccentric and domineering, Rosamund will drive conversation. She enjoys reading and quiet.

History: Rosamund was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Rosamund was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: She has comitted a past crime that haunts her to this day; and an old rival family wants her found

Ideals: Extrovert, Logical. Bonds: Poor, Military, Family, Criminal record. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Rosamund Galanodel, Female Half-Elf Fighter 8
Medium (4'8") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Deception +6, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Alexandrite (1100 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Erky was born on a far southern island where he grew up under the tutelage of his father, an expert Roofer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Erky Ironhide, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His copper crest is drawn into a tight pony tail with a card scrunchie. His eyes are gold and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Srorthen studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Immigrant, Job, Attractive. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Srorthen Bhenkumbyrznaax, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Tordrid Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a brown and black robe with the hood down. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: She has always had a great fascination with Tiefling culture. She plays an instrument quite well.

History: Tordrid was born in the east. At a young age she loved to build and create. In her 10th year, her parents were killed by a drow raid, leaving Tordrid alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Tordrid was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Artistic, Persistence. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Tordrid Orcfoe, Female Dwarf Bard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 20 (+5)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Dagger Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her gray fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Miller, who enjoyed hunting, Dagger was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Disciplined, Fighting. Flaws: PTSD, Fearful. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Dagger Hummingbird, Female Tabaxi Druid 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports brown long hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is overprotective of those who hire her services. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Mardnab Tarkelby, Female Gnome Wizard 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp.


Social Check DCs

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