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NPC Generator

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Advanced [show]


Aerdeth Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Fletcher in town.

History: He got into the Fletcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has set out to sabotage the competition.

Motivation: Money/treasure; and to be a butcher again

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Aerdeth Lathalas, Male Elf Sorcerer 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white crest is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Dazzazn Xephyrbahnor, Male Dragonborn Cleric 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp.


Social Check DCs


Dee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her moppish red hair is in a traditional bowl cut. She has amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. Dee is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Guard, her mother struggled to pay the bills. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and she is unsatisfied with her job

Ideals: Fighting, Logical. Bonds: Job, Family, Poor. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Dee Sunmeadow, Female Halfling Aristocrat 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp. Deep blue spinel (300 gp). Amber (160 gp). Amethyst (160 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. His fur is cinnamon and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Laborer business at a young age. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Dagger Grass, Male Tabaxi Warlock 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 220 gp.


Social Check DCs


Tricking Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long red fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly, Addict. Bonds: Rich, Guardian, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Tricking Of Dragons, Male Tabaxi Barbarian 6
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)6 (-2) 13 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Amethyst (150 gp). Coral (150 gp). Chalcedony (50 gp). Blue star sapphire (1600 gp).


Social Check DCs


Valida Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light brown in addition to tight pants. She is bald on top and has large golden tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Valida took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She struck the Jeweler job and began her own company from there.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Valida Strakeln, Female Dwarf Rogue 5
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)18 (+4) 13 (+1)7 (-2)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal, Draconic, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Beast Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She is physically well-built. Her long brown fur is drawn into a two foot long braid. Her eyes are blue and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Beast Of Snakes, Female Tabaxi Bard 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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