Keyleth Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears professional attire. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Keyleth lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Wants to raise her children well; and to protect her home
Bonds: Attractive, Guardian, Job, Family. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1500 sp. Bloodstone (20 gp). Freshwater pearl (11 gp).
Calcitro Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair and beard is wavy and long. His eyes are brown.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by giants. Calcitro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He doesn't get along with people that don't share his tastes; and many giants want him driven away
Ideals: Entrepeneur, Impeccable. Bonds: Enemies, Rich, Military. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ella Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is long and black with streaks of white, and is pulled back with small yellow clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Persistence. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Wiggens Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a tight fitting tan shirt and pants. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Joker. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Tourmaline (50 gp).
Tim Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His long silver hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Tim studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: To pay off his debts.
Ideals: Gifted. Flaws: Addict, Shy. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 13 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1500 gp. Black velvet mask with numerous citrines (100 gp). A delicate brass dragon egg (80 gp). A roughly beaten golden orb (100 gp). Silver comb with moonstones (600 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (2500 gp).
Semyaza Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear green clothing when she does not wear armor, and a wedding ring on her left hand. She keeps her blue hair in a flapper bob. Her eyes are a pleasant black.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Semyaza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to get laid; and wants a kiss
Ideals: Professionalism, Fighting. Flaws: Mundane. Bonds: In love, Immigrant, Has a crush. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 64 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +7
Possessions: 3000 gp. Silver comb with moonstones (900 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her beige fur is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Justice, Joker. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Obsidian (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
