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NPC Generator

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Advanced [show]


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy yellow fur. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Dagger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Slave. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Wizard 8
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)7 (-2) 13 (+1)18 (+4)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Oriax Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He has a moderate pudge and is not very fit. His dark red hair is lengthy and is close to two feet long. His eyes are red and catlike.

Personality: He will rave to anyone who will listen. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Job, Religious. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Oriax Charisma, Male Tiefling Expert 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 100 pp. Deep green spinel (120 gp). Moss agate (11 gp). Eye agate (11 gp). Golden yellow topaz (200 gp). Carnelian (60 gp).


Social Check DCs


Sekhmet Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is chestnut and curly. She has a tattooed face.

Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Sekhmet was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Wants her loneliness to end; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Attractive, Guardian, Criminal record, Has a crush. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Sekhmet Instinct, Female Tiefling Wizard 5
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. She sports black long hair. Her eyes are likewise brown.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Malquis lived on a farm with her father, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: To reunite with her absent father; and to clean up the streets

Ideals: Justice. Bonds: Family, Slave, Job, Guardian. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Malquis Withrethin, Female Elf Wizard 6
Medium (4'7") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 1000 sp. Pink pearl (50 gp). Banded agate (15 gp).


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a brown coat over a yellow low-cut shirt, and a feathered hat upon her head. Her right hand appears badly burned and disfigured. She has dyed her greying red fur a little too much giving a sharp red color. This hazel eyed southerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Locksmith profession.

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Job, Nature. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Great Peak, Female Tabaxi Cleric 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)6 (-2) 17 (+3)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Ida Royal, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Religious. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Ida Royal, Female Human Expert 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Red spinel (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her blonde hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She has achieved small success as a Bellfounder.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Racist. Bonds: Job, Religious, Family. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Rose Reedfellow, Female Halfling Commoner 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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