Immeral Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 35 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Halfling, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Malachite (7 gp). Tourmaline (60 gp). Malachite (7 gp). Rhodochrosite (7 gp). Star rose quartz (70 gp). Emerald (1100 gp).
Sarah Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She keeps her long brown hair kept up in a rat tail. Her gray eyes peer out from beneath her top yellow hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a plains tribe. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Secretive, Shy. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Hadwisa Gresham, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is lengthy. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses divination through singing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels threatened by others; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Greedy, Fearful, Mundane. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Vilberg Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His blonde hair is lengthy and is close to two feet long. His ears are large.
Personality: He has always had a great fascination with Half-Elven culture. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and he wants nothing more than to rejoin the army
Flaws: Ugly, Racist. Bonds: Rich, Family, Military. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 15)
Armor Class 13
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Moreno, Female Human [Permalink]
Personal [hide]
Description: This woman sports brown clothing, slightly heavier than average wear, and sports empty pouches on her belt. Her chestnut hair is lengthy and is close to two feet long. Her eyes are brown.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. As long as the job gets done she does not care how it got done.
History: Born in the east to a Laborer, Elizabeth learned a great deal about her mother's area of expertise. Her first spouse was a Sailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Laborer.
Motivation: To unite with her sister; and obtaining odd cultural elven artifacts is her passion
Ideals: Professionalism. Bonds: Enemies, Job, Family, Adventurer. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
Gimûb Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Jebeddo Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his silver hair in a pixie cut. His eyes are green and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!