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NPC Generator

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Advanced [show]


Nykkan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His red crest is braided into rings. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: He was raised in a island tribe. In his 17th year, his parents were killed by a drow raid, leaving Nykkan alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Nykkan Mohradyllion, Male Dragonborn Aristocrat 12
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His white hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Faran was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has worked as a Gardener like his mother before him.

Motivation: Many brigands want him driven away; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Family, Job, Enemies. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Faran Kettlewhistle, Male Halfling Expert 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Smoky quartz (30 gp).


Social Check DCs


Adelard LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Immigrant, Rich. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Adelard LaHood, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 19000 sp. Silver comb with moonstones (400 gp).


Social Check DCs


Jheri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her crest is black and very short. Her fierce gold eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.

History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Debt, Adventurer. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Jheri Argenthrixus, Female Dragonborn Warrior 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)18 (+4)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Ermina Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with blue socks and a vest with buckled shoes. She is portly but not overly obese. She is bald on top and has large blonde tufts of hair around her ears. Her amber eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Ermina Winthrop, Female Human Ranger 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Ombul Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his quarterstaff always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insomniac, Sensitive, Shy. Bonds: Religious. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Ombul Tosscobble, Male Halfling Monk 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Siffress Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. She has done her best to style her blonde hair to look like a famous performer. She has violet eyes and a blue hat with a brown feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She works hard and plays hard.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Siffress fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Fighting, Optimist. Flaws: Hedonist, Racist. Bonds: Nature, Military. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Siffress Garrick, Female Gnome Paladin 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)15 (+2) 3 (-4)10 (+0)
Skills Animal Handling -2, Arcana +4
Senses Passive Perception 6
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 1800 sp. Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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