Sarah Carlyle, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely grey suit with violet socks and a vest with buckled shoes. Her long white hair reaches down to her waist. She has a dull look in her hazel eyes.
Personality: Sarah wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the north to a Architect, Sarah learned a great deal about her mother's area of expertise. When Sarah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Architect soon after.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Disciplined. Bonds: Immigrant, Family, Job, Military. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 500 sp. Golden pearl (50 gp).
Mary Ainsley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She dresses well, typically a more casual-formal manner. She wears a small hat to hide her balding. Her eyes are brown and she is always smoking a pipe.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the south. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 1 Banded mail.
Emma Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. She wears a colorful flower in her white hair. Her eyes are a pleasant blue.
Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Interpreter profession.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Miner.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Poor, Attractive, Job. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 47000 sp. 4 Smokesticks. 4 Acid flasks. 1 Tanglefoot bags.
Maegan Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean white cloak covering her clean studded leather. Her moppish auburn hair is in a traditional bowl cut. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Maegan hails from a village terrorized by brigands. A freak accident while working with her Miner mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by brigands. Maegan was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away; and someone believes her a fraud
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. Red-brown spinel (70 gp).
Glûk Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with feathered hat. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.
History: The child of eastern immigrants he idolized his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Nash, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Hecat Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She wears her dark red hair up. Her fierce white eyes like to dwell on things.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 9 (-1) | 20 (+5) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran, Ignan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

