Callie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is an epitome of beauty. Her chestnut hair is smooth and relatively long. Her eyes are hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich southern family. She worked as a nervous Servant and found it very stressful. She now owns her own business.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Rich, Enemies. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 36 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: Just what you see.
Smoking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a robe, a symbol of his god around his neck, and a scimitar on his belt. His beige fur has been sun bleached extensively. His eyes are a pleasant copper.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Smoking took refuge in the large cave and found the beat up scimitar and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Ideals: Fighting, Professionalism, Persistence. Bonds: Nature, Enemies. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 3000 cp. Amethyst (120 gp).
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His moppish brown hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Five Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has dyed her greying orange fur a little too much giving a sharp orange color. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the east, certain she would find work there.
Motivation: She has money and likes to spend it.
Flaws: Ugly. Bonds: Guardian, Immigrant, Rich. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Freshwater pearl (9 gp). Obsidian (9 gp). Red-brown spinel (100 gp).
Akmen Chant, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Akmen was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and a strong sense of loyalty to tabaxi people
Flaws: Antagonistic, Lazy, Racist. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Koeth lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Family, Job. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 10000 sp. Amber (140 gp). Jet (140 gp). Fire opal (1200 gp). Red spinel (140 gp). Onyx (40 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Arha Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman has a large black mantle and cape that has been intricately interwoven into her brown robe, and a wedding ring on her left hand. Her blonde hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will rave to anyone who will listen. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Fighting. Flaws: Ugly, Insane. Bonds: In love. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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