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NPC Generator

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Advanced [show]


Myria Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She likes to wear red tank tops with yellow skirt. She has a hunchback. She has styled her blonde hair well, parting it to the right. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Fletcher business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Fletcher.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Myria Fatrabbit, Female Halfling Warlock 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 50 gp.


Social Check DCs


Baern Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His tied-back hair is golden. His gray eyes peer out from beneath his top grey hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: Baern hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against goblins.

Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Baern Brazzik, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 18 (+4)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Varis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Varis Mellerelel, Male Elf Sorcerer 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1000 sp.


Social Check DCs


Ahrim Caution, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blue hair is still thick. His eyes are likewise red. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: The child of northern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Caution, Male Tiefling Cleric 6
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Arcana +5, Performance +7
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a pastel suit. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Dagger In the Morning, Male Tabaxi Druid 12
Medium (5'11") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 200 pp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Ida Nibley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is black and curly. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ida was born on a far western desert where she grew up under the tutelage of her mother, an expert Map Maker. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Rich, Criminal record, Immigrant. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Ida Nibley, Female Human Wizard 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Carnelian (70 gp).


Social Check DCs


Boddynock Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries shortbows. He keeps his black hair in a pixie cut. He has hazel eyes and a tan hat with a white feather.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. After a long history of fighting, Boddynock and his spouse have recently divorced.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Forgetful, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Boddynock Gimlen, Male Gnome Expert 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 sp. Chrysoberyl (70 gp).


Social Check DCs

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