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NPC Generator

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Advanced [show]


Takra Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Takra grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and to be a mercenary again

Flaws: Sensitive. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Takra Asheton, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Jocelyn Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has a long red beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Kitchur, Male Human Aristocrat 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Amber (80 gp).


Social Check DCs


Spear Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His fur is yellow and curly. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. A gifted student he started as a Bellfounder, but he got bored and became a Tanner. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Fearful, Impulsive. Bonds: Job, Rich. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Spear Of Shadows, Male Tabaxi Rogue 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a well pressed and immaculate suit (or dress). Her left hand appears badly burned and disfigured. She keeps her white fur in a pixie cut. Her yellow unseeing eyes seem to look past you.

Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.

History: Born to a Seamstress, her father struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Disease, Insane. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Emerald Grass, Female Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Heian Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Spice Merchant. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Calm and collected, he is a well trained Spice Merchant. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast forest. He worked as a nervous Spice Merchant and found it very stressful. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Heian Withrethin, Male Elf Expert 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes peer out from beneath her small yellow hat.

Personality: Aggressive, abrasive, and angry, Elama embodies much of what other species detest in the Half-Elves. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Elama Larson, Female Half-Elf Commoner 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: Bloodstone (50 gp). Sardonyx (50 gp). Fiery yellow corundum (1000 gp). Sardonyx (50 gp).


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" northern man, he wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His fur, while still mostly lavender, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Born in the north to a Carter, Spring learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: To settle down with his crush; and doesn't want to be a carter and was forced into it by his family

Ideals: Pacifist. Flaws: Insane. Bonds: Job, Family, Has a crush. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Spring Paws, Male Tabaxi Cleric 9
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. Rock crystal (80 gp). Sard (80 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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