Susannah Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is chestnut. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and to reunite with her absent father
Ideals: Athletic, Gifted, Pacifist. Bonds: Attractive, Family, Rich. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. Blue quartz (6 gp). Hematite (6 gp). Iolite (30 gp). Chalcedony (30 gp). Red garnet (100 gp). White opal (900 gp). Chrysoprase (30 gp). Blue sapphire (900 gp).
Roywyn Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a tan and blue handkerchief worn on her right side. She wears her hair in dreadlocks. Her fierce gray eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is afraid of women and trembles around them
History: She was born at the edge of vast mountains. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.
Motivation: She has passion for adventuring and risk; and dwarven compassion
Flaws: Shy, Racist. Bonds: Adventurer, Nature, Family. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. Jade (140 gp). Chrysoprase (50 gp). Amethyst (140 gp). 1 Simple lock.
Great Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her white fur is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She also is a firm believer in the womanly ideal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and to prove her worth to the world
Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp. Tourmaline (60 gp).
Quick Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His white fur has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Gifted. Flaws: Fearful, Impulsive. Bonds: Job, Military. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 15)
Armor Class 11
Hit Points 124 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 4000 gp. Silver pearl (120 gp). Aquamarine (900 gp). Amber (120 gp). Brown-green garnet (120 gp). Hematite (5 gp). Red-brown spinel (120 gp). Alexandrite (900 gp). Sard (20 gp). Jacinth (3000 gp). Iolite (20 gp). Iolite (20 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Tiger eye turquoise (5 gp). Moonstone (20 gp). White pearl (120 gp). Chrysoprase (20 gp). Aquamarine (900 gp). Canary diamond (3000 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Alston, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Sporting a red mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Eloise lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She loathes her own lifestyle; and to unite with her sister
Ideals: Athletic, Justice, Fighting. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Matilda Redfield, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears bulky grey painted plate armor, marred by teas. Her hair, while still mostly red, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Charles Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of his son.
Flaws: Depressed, Secretive. Bonds: Attractive, Family, Mentor. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
