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NPC Generator

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Advanced [show]


Mastema Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she usually wears her black robe and has her sickle always slung over her shoulder. Her white hair is kept up in a ponytail inside a small hat. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Money/treasure.

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Mastema Grief, Female Tiefling Cleric 2
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 10 (+0)19 (+4)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Giant, Auran, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Krimp Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and green handkerchief worn on his left side. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 7 years old his parents immigrated from the west. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Religious, Immigrant, Slave. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Krimp Harrington, Male Half-Orc Paladin 6
Medium (6'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Fire opal (400 gp). Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Kansif Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her eyes are green.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small mountains village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic, Justice. Bonds: Rich, Job, Nature. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Kansif Vance, Female Half-Orc Ranger 7
Medium (4'11") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Malachite (9 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Boddynock Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Boddynock embodies much of what other species detest in the Gnomes. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Boddynock and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Boddynock Maekkelferce, Male Gnome Ranger 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Uthûg Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple black robe with grey stripes complete with hood. He has black hair. His blue unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: He was born at the edge of vast island. Uthûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Uthûg Sutherland, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Amethyst (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Bowyer does. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her black hair is greasy and uncared for. She has several tiny topaz earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and to be a body guard again

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Thea Whispermouse, Female Halfling Barbarian 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dynamic Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a blue scarf. She is bristling with hidden weapons, mostly scythes and whips. Her orange fur is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the north, certain she would find work there.

Motivation: She is content; and to find somewhere to settle down

Flaws: Insane, Mundane. Bonds: Criminal record, Immigrant, Military. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Dynamic Treat, Female Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. 3 Tanglefoot bags. 2 Thunderstones.


Social Check DCs

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