Mijira Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She keeps her white crest in a pixie cut. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the west. She receives visions of the future at random moments
History: Born in the west to a Sellsword, Mijira learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted necromantic powers by her dying brother.
Motivation: To be a Spy again.
Ideals: Pacifist, Gifted. Bonds: Attractive, Job, Rich. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Wymar Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and wears a fancy violet suit. His moppish black hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Scribe business at a young age. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Addict, Mundane. Bonds: Attractive, Job, Family, Rich. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp.
Geoffrey Shipley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple grey robe with green stripes complete with hood. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and to settle down with his crush
Flaws: Ugly, Selfish. Bonds: Religious, Nature, Has a crush. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Ghâm Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is thinning but still full. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: When he was but 5 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ghâm took refuge in the large cave and found the beat up sai and armor he uses now. He left for the west, certain he would find work there.
Motivation: To pay off his debts; and many giants want him driven away
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Debt. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Bhevek Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright white suits and hats. His red hair is braided into rings. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Bhevek was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 350 gp. Lapis lazuli (4 gp). Red-brown spinel (90 gp).
Furrele Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. She has a moderate pudge and is not very fit. Her red crest is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To pay off her debts; and she wants to meet her childhood hero
Flaws: Shy, Impulsive. Bonds: Nature, Adventurer, Debt. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 15)
Armor Class 12
Hit Points 46 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 |
Possessions: 8000 gp. Moonstone (40 gp). Azurite (12 gp). Obsidian (12 gp). Carnelian (40 gp). 1 Medium magic item.
Tatyan Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean black cloak covering her clean studded leather. She has dyed her greying rusty crest a little too much giving a sharp rusty color. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a pair of adventurers, Tatyan grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Athletic, Joker, Professionalism, Gifted. Bonds: Adventurer. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Freshwater pearl (14 gp).
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